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I recommend you download the slides to make the presentation easier to follow.
![tinykeep steam trojan tinykeep steam trojan](https://steamcdn-a.akamaihd.net/steam/apps/278620/ss_9b3ccab9f7ea82626bee3702950bc9ed0a6ee29c.116x65.jpg)
The event had a great turnout! As promised, the talk was filmed so I've put it online on YouTube if you are interested in this kind of thing.Īpologies for the bad video and sound quality, it was the first Unity event in Manchester so there were some teething issues with the equipment. Phi talks about Random Dungeon Generation at Manchester's Unity User GroupĪs I briefly mentioned on the last update, I was invited by Unity to present a technical talk on how TinyKeep's dungeon generation was implemented in Unity. We think having Kath on board will add to the already quite quirky and whimsical nature of the game, and will also showcase the best female vocal talent that Britain has to offer, something I feel is under represented in the games industry as a whole. As you can see from her voice acting showreel below, she has a fantastic repertoire and we absolutely cannot wait to have her narrate TinyKeep's letters. Recently, she has developed a strong passion for voice acting roles in animation and computer games, and has since been assisting various indie projects and local game jams across the North West. Kathryn MacColl is an experienced theatre actress and graduate from the East 15 School of Acting in London.
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We've been auditioning various voice actors/actresses over the past few months for the part of the "Other Prisoner", and today I am happy to announce the newest addition to the team: The messages are a glimmer of hope which pushes you on through the dark and lonely dungeons. Every now and again you stumble across various letters and notes left behind by your mysterious saviour, giving you hints, warnings and other humorous monologues as you continue to make your escape to the outside.
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Without giving too much away, you essentially start the game as a prisoner held deep in the catacombs of TinyKeep who has suddenly been set free by your cellmate (who incidentally has escaped a while ago and is nowhere to be seen). Up until now we've been suitably vague about what we are including in the storyline. So getting the first level of the Story Mode implemented is currently our top priority.
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Use traps and environmental hazards to your advantage - fire, spike pits and rotating crushers hurt your enemies as well as you!.Creatures work together to chase you down, flee from threats and fight each other for dominance. Battle a variety of intelligent enemies, each one determined to make your escape as difficult as possible.From the cold slimy walls of the dungeon to the hot fiery pits of hell, TinyKeep is a visual treat. Explore a variety of beautiful but deadly environments.Watch your step as it can be your last! Extremely challenging Permadeath gameplay.Procedurally generated random dungeons – no playthrough is ever the same!.There are many ways to survive in TinyKeep. You can also take advantage of monster rivalries and lead them against each other, while you wait behind a corner as the resulting chaos ensues. Enemies will work together in groups to hunt you down, and some will flee from threats. Lure monsters into traps, knock over fire torches to set the dungeon alight and set prisoners free to help you on your way. With nothing but a flickering lantern and a strange letter left behind by their in-mate, they must venture into the darkness and escape TinyKeep! Their savior is nowhere to be seen, but the cell door is broken and ajar, tempting them with the sweet scent of freedom. In TinyKeep players will embrace the role of a hopeless prisoner held deep in a forgotten dungeon who one day wakes up to find themselves mysteriously released.